![]() The project was led by Ron Gilbert, and he was once more joined by Tim Schafer and Dave Grossman. The development team for the game was largely the same as for the first game in the series. The sequel involves Guybrush's attempts to both find the mysterious treasure, Big Whoop, and win back Elaine's love. After defeating ghost pirate LeChuck in The Secret of Monkey Island, little is known of what happened between Guybrush Threepwood and Elaine Marley. ![]() The game's story centers on the wannabe pirate Guybrush Threepwood. It was the first game to use the iMUSE sound system. It was the second game of the Monkey Island series, following The Secret of Monkey Island, and the sixth LucasArts game to use the SCUMM engine. ![]() Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts in 1991.
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